Archive for the “Gaming” category
Bullet-proof Plastic Wrapping: Health Hazard or Theft Prevention Device?
by Tony Hung on August 12, 2006
Plastic packaging is often hellish to try and open — never mind, safely! The existence of this stuff is to prevent theft, but I’m surprised no one’s brought litigation against these companies for creating (potentially) dangerous materials.
Is Gaming Another Casualty of Increasing Internet Usage?
by Tony Hung on August 12, 2006
As Internet usage skyrockets, a new demographic, the “Networked” generation of young adults is using less of everything else to keep themselves entertained. Suprisingly, it includes console gaming.
8% of Gamers Can’t See Color
by Tony Hung on July 31, 2006
8% of the male population is color blind — that means gamers. What implications does it have for game design? Joystiq has a great article on how this has affected one game in particular, Rockstar Presents Table Tennis. I suspect this is a huge dark territory for gaming studios … but the question is when is it something that they’ll start tackling seriously as a design issue?
Picked up a “Gaming” Mouse
by Tony Hung on June 1, 2006
Razer Diamondback (Razerzone.com is down(!)) Plasma Limited Edition for $70. 1600DPI, 5.8MP, 6400+ FPS capture, 16Bits, high motion dettection 40 inches per second Also note: “Razer was not only one of the first to be bold enough to release a (…)
Video Card IN!
by Tony Hung on April 30, 2006
Well, I installed a new video card in the PC — an ASUS GeForce 6600LE. Its difficult to know exactly how well it stacks up re: benchmarks Interesting thoughts: 1) it required a separate power jack — without pluging power (…)