Google OS and The Privacy Issue: For Some, Google Is Quite Evil
by Tony Hung on July 10, 2009
Nice pick up from the USA Today on privacy concerns regarding Google’s upcoming Google OS. In particular Privacy advocates want more transparency from Google about how it plans to monetize the vast amounts of behavioral data it collects. Google could (…)
Speaking of Accidental Tweets …
by Tony Hung on July 10, 2009
Speaking of careless tweets: unintentional, accidental, pre-maturely scheduled, or actually intentional? EA’s UK PR team just tweeted an announcement that Command & Conquer 4 is now in development, though the linked press release doesn’t seem to exist yet. This seems to (…)
Finding Mahalo In Them Thar SERPs
by Tony Hung on July 10, 2009
So, I’m not disparaging any company that gets 3M or so uniques per month, but its funny. I remember that when Mahalo was launched some year(s) ago, in its initial incarnation / hype, I remember someone saying something about building (…)
Making Friendfeed Better, Part II
by Tony Hung on July 10, 2009
Friendfeed needs powerful friends (read: friends with tons of friends, wealthy friends, powerful friends, friends with access). They could do a lot worse than Thomas Hawk, Zooomr-evangelist, and gigantic Flickr Fan, who suggests a lot more engagement with Flickr Fans (…)
On Using Twitter For Corporate Marketing
by Tony Hung on July 10, 2009
It appears as though some institutions are using interns to man their Twitter stations, as picked up by the Big Money Blog at Slate.com — Pizza Hut, in particular has had some success with their own intern: she’s grown their (…)
Google OS’s Hardware Strategy?
by Tony Hung on July 10, 2009
Perhaps the key to Google OS’s success is in this key statement that might have been overlooked yesterday: Messrs. Schmidt and Page were also careful not to position Chrome as a competitor to Microsoft Windows. They argued that Chrome will (…)
Army Using Video Games To Fight Smoking Addiction
by Tony Hung on July 10, 2009
And there’s spending almost $4 million dollars to produce a game that will likely surface in 2013. You know, I almost pooh-pooh’d this particular fact until I read this piece in Scientific American about how a similar program aimed at (…)