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	<title>Comments on: Understanding How Social Networks Get Gamed</title>
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	<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/</link>
	<description>Thoughts on Web 2.0, Social Media, Marketing.</description>
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		<title>By: 5 Reasons Why BumpZee Will Be The Next Digg, But Even Bigger &#124; JimKukral.com</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-17578</link>
		<dc:creator>5 Reasons Why BumpZee Will Be The Next Digg, But Even Bigger &#124; JimKukral.com</dc:creator>
		<pubDate>Fri, 23 Feb 2007 04:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-17578</guid>
		<description>[...] #4 Reason BumpZee Is Better Than Digg BumpZee is new, so it&#8217;s not gamed, Digg is (documented). In BumpZee, the community polices itself. How? Users can not only bump entries they think are worthwhile, they are encouraged to dump ones that are not. [...]</description>
		<content:encoded><![CDATA[<p>[...] #4 Reason BumpZee Is Better Than Digg BumpZee is new, so it&#8217;s not gamed, Digg is (documented). In BumpZee, the community polices itself. How? Users can not only bump entries they think are worthwhile, they are encouraged to dump ones that are not. [...]</p>
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		<title>By: Tech 2 Blog :: Understanding How Social Networks Get Gamed :: January :: 2007</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-7791</link>
		<dc:creator>Tech 2 Blog :: Understanding How Social Networks Get Gamed :: January :: 2007</dc:creator>
		<pubDate>Sun, 14 Jan 2007 23:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-7791</guid>
		<description>[...] Wallpapers to Your Mobile Phone with MSNEmotions.org Ringtones Top 5 camera phones for 2006         Permanent Link &#160;&#124; &#160;  &#160;&#124; &#160; Submit To Netscape   Subscribe to RSS headline updates from: Poweredby FeedBurner     WTS Link Blog Directory Submit Your Links Now! [...]</description>
		<content:encoded><![CDATA[<p>[...] Wallpapers to Your Mobile Phone with MSNEmotions.org Ringtones Top 5 camera phones for 2006         Permanent Link &nbsp;| &nbsp;  &nbsp;| &nbsp; Submit To Netscape   Subscribe to RSS headline updates from: Poweredby FeedBurner     WTS Link Blog Directory Submit Your Links Now! [...]</p>
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		<title>By: kelvin newman</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-7468</link>
		<dc:creator>kelvin newman</dc:creator>
		<pubDate>Fri, 12 Jan 2007 13:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-7468</guid>
		<description>Gotta love the use of maths. It&#039;s difficult for MBL the fact it works so simply is what made it appeal to me, but thats the very same problem that makes it so easy to game.

The spamming of MBL and tech crunch here http://www.soloseo.com/blog/2007/01/10/free-advertising-on-techcrunch-with-mybloglog-flaw/ is another dilema for them...</description>
		<content:encoded><![CDATA[<p>Gotta love the use of maths. It&#8217;s difficult for MBL the fact it works so simply is what made it appeal to me, but thats the very same problem that makes it so easy to game.</p>
<p>The spamming of MBL and tech crunch here <a href="http://www.soloseo.com/blog/2007/01/10/free-advertising-on-techcrunch-with-mybloglog-flaw/" onclick="javascript:pageTracker._trackPageview('/outbound/comment/www.soloseo.com');" rel="nofollow">http://www.soloseo.com/blog/2007/01/10/free-advertising-on-techcrunch-with-mybloglog-flaw/</a> is another dilema for them&#8230;</p>
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		<title>By: Jordan Mitchell</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-6348</link>
		<dc:creator>Jordan Mitchell</dc:creator>
		<pubDate>Fri, 05 Jan 2007 01:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-6348</guid>
		<description>Brilliant work, Doc.

Self-promotion is the hideous underbelly of most of the Web 2day (like how I mixed 2.0 and today?). The users within any community that actual &quot;game&quot; are of course less than 1%. I believe one could apply the concept of participation inequality, and surmise that 1% of any popular community actually contributes to the community and 1% of THAT group &quot;games&quot; it. 

The key question here is: do you make gaming a feature or do you fight it? When a minute fraction of your user base games your site, it&#039;s bad (Digg, MBL, ...) but when most of your users game the system it&#039;s hugely positive (MySpace).

As for your formula then, I think the whole thing needs to be multiplied by a factor of some sort that represents the extent to which gaming is built into the system in the first place.</description>
		<content:encoded><![CDATA[<p>Brilliant work, Doc.</p>
<p>Self-promotion is the hideous underbelly of most of the Web 2day (like how I mixed 2.0 and today?). The users within any community that actual &#8220;game&#8221; are of course less than 1%. I believe one could apply the concept of participation inequality, and surmise that 1% of any popular community actually contributes to the community and 1% of THAT group &#8220;games&#8221; it. </p>
<p>The key question here is: do you make gaming a feature or do you fight it? When a minute fraction of your user base games your site, it&#8217;s bad (Digg, MBL, &#8230;) but when most of your users game the system it&#8217;s hugely positive (MySpace).</p>
<p>As for your formula then, I think the whole thing needs to be multiplied by a factor of some sort that represents the extent to which gaming is built into the system in the first place.</p>
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		<title>By: HART (1-800-HART)</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-6309</link>
		<dc:creator>HART (1-800-HART)</dc:creator>
		<pubDate>Thu, 04 Jan 2007 19:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-6309</guid>
		<description>Wooooooooooooooosh ... over my head! But, I do like to see new faces in my sidebar. I&#039;ve been adding myself to their own communities to everybody that has surfed my pages. This way, I know they have been to my site! If people ask me to be their contact, I always immediately ask to be theirs. For some reason, I don&#039;t feel the greed to collect MyBlogLog contacts as I will be trying to with MySpace Friends.</description>
		<content:encoded><![CDATA[<p>Wooooooooooooooosh &#8230; over my head! But, I do like to see new faces in my sidebar. I&#8217;ve been adding myself to their own communities to everybody that has surfed my pages. This way, I know they have been to my site! If people ask me to be their contact, I always immediately ask to be theirs. For some reason, I don&#8217;t feel the greed to collect MyBlogLog contacts as I will be trying to with MySpace Friends.</p>
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		<title>By: engtech</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-6306</link>
		<dc:creator>engtech</dc:creator>
		<pubDate>Thu, 04 Jan 2007 18:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-6306</guid>
		<description>I like how you managed to work &quot;T &#039;n A&quot; into your formula. :)</description>
		<content:encoded><![CDATA[<p>I like how you managed to work &#8220;T &#8216;n A&#8221; into your formula. :)</p>
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		<title>By: Leonard</title>
		<link>http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/comment-page-1/#comment-6301</link>
		<dc:creator>Leonard</dc:creator>
		<pubDate>Thu, 04 Jan 2007 17:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.deepjiveinterests.com/2007/01/04/understanding-how-social-networks-get-gamed/#comment-6301</guid>
		<description>Certainly a very insightful post. Sometimes I really wonder if you&#039;re a doctor and I don&#039;t mean it in a bad way.</description>
		<content:encoded><![CDATA[<p>Certainly a very insightful post. Sometimes I really wonder if you&#8217;re a doctor and I don&#8217;t mean it in a bad way.</p>
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