Insights on Game Development
by Tony Hung on May 21, 2006
Own Insights (while dreaming?): May apply to ANY game, really. 1. Cool — Has to look cool; a certain aesthetic.? At a minimum, achieve the standards of whatever a ‘professional’ piece is. See alien hominid. 2. Internally Valid/ Consistent — (…)
Maps for GTD
by Tony Hung on May 21, 2006
All paper-ins: Physical Inbox Box 1: Reference Box Box 2: Medical Reference Box Box 3: Active Projects Support + Next Available + Tickle + Business Reference Box Online Project Support: Google Notebook Calendar: Google Calendar Email: Gmail List of Open (…)
GTD is a way of life
by Tony Hung on May 21, 2006
Have been eschewing nightly counterstrike +/- source with Garner for reading and implementing Getting Things Done — By David Allen. A “ground-up” way of organizing your life, as it is meant to help you process mundane things … so you (…)
New Speakers
by Tony Hung on May 2, 2006
New Speakers! Logitech Z4 — 80watts or 40watts each. The last one was getting all crackly and stuff. I think it was because I have started playing half-life 2/ counter-strike source agian … maybe the sound of guns going off (…)