Own Insights (while dreaming?):

May apply to ANY game, really.

1. Cool — Has to look cool; a certain aesthetic.? At a minimum, achieve the standards of whatever a ‘professional’ piece is. See alien hominid.
2. Internally Valid/ Consistent — The rules, the mechanic has to make sense and continues to make sense throughout the game.? Rules set out in the beginning should apply in the end; the mechanic should carry on no matter how complex those rles may get.?? See Magic the Gathering.
3. Simple –? At the outset and throughout it must be easy to understand and logical; nuances build upon nuances so that it may quickly have the appearances of getting complicated.? See that Pokemon game that Anita’s Parents love so much.
3. Deep and Rewarding — Users must be rewarded, and the game necessarily advanced, by “discovering” other aspects of the game not initially apparent, such as secret moves.? See Street Fighter II.
4. Hook — Some interesting twist, be it topical (what just happened in the ‘news’), gimmicky, or whatever, to differentiate and make it different.

May
21
2006
8:20 am

All paper-ins: Physical Inbox

Box 1: Reference Box
Box 2: Medical Reference Box
Box 3: Active Projects Support
+ Next Available
+ Tickle
+ Business Reference Box

Online Project Support: Google Notebook
Calendar: Google Calendar
Email: Gmail
List of Open Loops: Netvibes
List of Projects: Netvibes
List of Next Actions: Netvibes
Daily Tracker: Blog

May
21
2006
1:24 am

Have been eschewing nightly counterstrike +/- source with Garner for reading and implementing Getting Things Done — By David Allen.

A “ground-up” way of organizing your life, as it is meant to help you process mundane things … so you can effortlessly start managing higher level projects.

Although most things about it are intuitive, what is interesting is placing emphasis on certain things which may make a profound difference in doing things.

Such as collecting ALL of your “open-loops” into a universal “inbox”.

May
21
2006
1:21 am

New Speakers!

Logitech Z4 — 80watts or 40watts each.

The last one was getting all crackly and stuff.

I think it was because I have started playing half-life 2/ counter-strike source agian … maybe the sound of guns going off or something.

May
02
2006
4:14 pm